Rheinmetall
Leopard 2A6 Visualization
All images found on this page have been made in less than three business days* (disclaimer at the end of the page) Everything you see here was rendered in real-time and can easily be adapted for VR and other interactive products.


Analysis
First I looked at released images and assets on the Rheinmetall website to do a (very) brief case study. I noticed stylistic elements like the techy „interconnected dots“ in the background, an overall blue hue, slightly raised contrast and the, I believe, DIN NEXT LT Pro font. Using all of these elements, I adjusted one of my renderings accordingly and created a mockup of the current landing page with my own design implemented.

In Motion
After the analysis, I decided to do what I do best: I challenged myself to see, how fast I could put together a video short.
Don’t forget to switch to 4k resolution!
More Renderings
Since the project was made using Unity 3D’s real-time environment, quick iterations in-engine were a breeze. Below are just a few examples, making use of Unity’s real-time GI to showcase different lighting scenarios.

*Disclaimer
The Leopard 2A6 model is a 3rd party asset as is the music featured in the video. HDRIs are from Poly Haven. Since i wanted the Leopard to sport the upcoming „Multitarn“ pattern of the Bundeswehr, I retextured the original model for the most part. Also, the short landscape videos featured in the video background are AI generated. Everything else was done by me, i.e. lighting, cameras, particles, shading, animation, post-production, final cut et cetera.
Programs
Unity 3D, 3ds Max, Substance Painter, Photoshop, After Effects
